S tier
The
Cayo Perico Heist is the only major board heist with a solo finale. Its best target is event-only, so ordinary planning must use the available primary target and a realistic secondary bag. The
Diamond Casino Heist needs at least two players and has NPC crew deductions, but approach choice and a strong vault still make it one of the best crew activities.
Cluckin' Bell needs no property purchase and pays a fixed finale reward in the local dataset. That low barrier is the reason it reaches S tier even though its headline is below the event maximums.
A tier
The
Pacific Standard Job remains the strongest original apartment finale, but it requires four players and carried cash can be lost to damage. The
Doomsday Scenario has a large hard-mode take, balanced by Facility ownership and a demanding chain. The Dr. Dre VIP Contract offers a reliable fixed finale path from an Agency.
B tier
The Kortz Center Heist supports solo play and can produce a large host take, but its cheapest mansion plus required Art Studio creates a very high entry cost. Repeat-sale conditions also matter. It is a later-account luxury route, not a starter recommendation.
The
Bogdan Problem,
Humane Labs Raid, and
Data Breaches are solid with an organized team. Property cost, preparation, and coordination keep them below A tier.
C and D tiers
The
Fleeca Job is an excellent tutorial for two players and cheap to start. Oscar Guzman Flies Again and KnoWay Out add solo-friendly variety, but they do not beat the strongest repeat routes in the default model.
The
Prison Break and
Series A Funding require four players. Their role coordination and restart risk make them poor routine money choices unless the team is completing the original sequence or wants the experience.
For exact cuts, targets, fees, and confidence notes, use the Heist Planner and the heist payout guide.
