The opening act of the Doomsday Heist: recover the Clifford network data with the help of a dead IAA agent's paranoid contacts.
Requires a Facility property. Doomsday acts scale from two to four players, with prep missions in free roam and setup missions from the facility board.
The finale pays up to $812,500 on hard, plus first-time bonuses for each act.
The community companion for Grand Theft Auto VI. Database, maps, guides and tools for Vice City and the state of Leonida.