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Combat MG

Machine Guns · Machine Guns weapon
Online price (est.)
$15K
Updated Sep 14, 2026
Combat MG in GTA 5

Overview

The Combat MG is a machine gun in GTA 5 and GTA Online, sold at Ammu-Nation for $14,800. Its datamined figures are 45 damage, a fire rate of about 556 rounds per minute, a range figure of 120 and a 100 round magazine, matching the Unholy Hellbringer on damage and fire rate. The difference between the two is the magazine. The Unholy Hellbringer carries 9999 rounds against this gun's 100, so the Combat MG reloads far more often for a fraction of the price. A hundred rounds is still a big magazine next to the Gusenberg Sweeper's 30, letting you hold a doorway or a rooftop for a long stretch of a firefight. The Combat MG Mk II later adds more damage on top through a Weapon Workshop conversion. It is heavy and slow to raise like every machine gun, better suited to defending a position than a quick moving fight. Its price makes it an accessible way into the machine gun class before spending on the pricier Mk II conversion or the Unholy Hellbringer.

Stats

In-game Ammu-Nation bars · 0–100 scale
Damage
55 / 100
Fire Rate
65 / 100
Capacity
70 / 100
Accuracy
45 / 100
Range
60 / 100

Combat Profile

Datamined stats · derived values labeled
Damage
45
Fire Rate
556 RPM
Range
120 m
Spread
5
DPSDerived
417
Damage times fire rate, divided by 60.

Damage by Distance

weapons.meta dropoff
4513.50m48m74m94m105m118m345678
Damage per shot holds at 45 out to 48m, then falls to 13.5 at 120m and stays there. Dropoff from the game files. The strip is derived: shots to kill against 100 health at that distance.

Time to Kill

Derived
TargetShots to killTime to kill
Vs 100 healthNo armor3 shots0.22 s
Vs 200 totalFull armor, 100 + 1005 shots0.43 s
Shots to kill: target health divided by damage per shot (45 damage), rounded up. Time to kill: shots minus one, times 60 divided by 556 rounds per minute - the first shot lands at time zero. Full armor is treated as one flat 200 pool. Figures are point blank, before damage dropoff.
Bars scale each stat against the highest value among this game's weapons. Spread is tighter when lower. Numbers carry their source and game version. Hover or tap a date for details.

How to Acquire

Buy it from any Ammu-Nation for $14,800 once you reach rank *Going Deep (TBoGT).

Availability
GTA 5 and GTA Online
Story Mode Price
$3,700
Online Price
$14,800
Attachments & Mods5Open the planner →
ModSlotCostStat effectsNotes
Extended ClipMagazine$9.55KMagazine Size +100%Doubles most rifle and SMG magazines; pistols gain less. Assault Rifle price shown; runs $9,175 to $9,975 at Ammu-Nation, more for Mk II clips at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +100% across 41 weapons (exact size varies per weapon).
GripGrip$4.2KAccuracy +5/100Steadies the weapon. The in-game text says it raises stability and accuracy. $4,200 to $4,350 at Ammu-Nation, $14,080 for the Mk II grip. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change.
ScopeOptics$10.85KAccuracy +5/100 · ADS Zoom +20%Mid-range zoom. The in-game text lists a slight accuracy gain. About $10,800 to $11,550 at Ammu-Nation depending on the weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change.
Mk IIFinish$73.75KDamage +10%Weapon workshop conversion, from $73,750 (Pistol) to $165,375 (Heavy Sniper). Unlocks Mk II components and raises base damage on most guns; the gain shown is community-reported and varies by weapon.
Etched Gun Metal FinishFinish$45K—Cosmetic finish. No stat effect. $45,000 on the Special Carbine (community-reported); varies by weapon.
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GUIDEGTA 5 Weapon Damage Chart and TTK GuideUse this GTA 5 weapon damage chart to compare extracted base damage, RPM, magazines, range loss and transparent theoretical TTK for key guns.Abdullah Jawad · Aug 13, 2026
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