The Combat MG is a machine gun in GTA 5 and GTA Online, sold at Ammu-Nation for $14,800. Its datamined figures are 45 damage, a fire rate of about 556 rounds per minute, a range figure of 120 and a 100 round magazine, matching the Unholy Hellbringer on damage and fire rate. The difference between the two is the magazine. The Unholy Hellbringer carries 9999 rounds against this gun's 100, so the Combat MG reloads far more often for a fraction of the price. A hundred rounds is still a big magazine next to the Gusenberg Sweeper's 30, letting you hold a doorway or a rooftop for a long stretch of a firefight. The Combat MG Mk II later adds more damage on top through a Weapon Workshop conversion. It is heavy and slow to raise like every machine gun, better suited to defending a position than a quick moving fight. Its price makes it an accessible way into the machine gun class before spending on the pricier Mk II conversion or the Unholy Hellbringer.
Buy it from any Ammu-Nation for $14,800 once you reach rank *Going Deep (TBoGT).
| Mod | Slot | Cost | Stat effects | Notes |
|---|---|---|---|---|
| Extended Clip | Magazine | $9.55K | Magazine Size +100% | Doubles most rifle and SMG magazines; pistols gain less. Assault Rifle price shown; runs $9,175 to $9,975 at Ammu-Nation, more for Mk II clips at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +100% across 41 weapons (exact size varies per weapon). |
| Grip | Grip | $4.2K | Accuracy +5/100 | Steadies the weapon. The in-game text says it raises stability and accuracy. $4,200 to $4,350 at Ammu-Nation, $14,080 for the Mk II grip. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Scope | Optics | $10.85K | Accuracy +5/100 · ADS Zoom +20% | Mid-range zoom. The in-game text lists a slight accuracy gain. About $10,800 to $11,550 at Ammu-Nation depending on the weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Mk II | Finish | $73.75K | Damage +10% | Weapon workshop conversion, from $73,750 (Pistol) to $165,375 (Heavy Sniper). Unlocks Mk II components and raises base damage on most guns; the gain shown is community-reported and varies by weapon. |
| Etched Gun Metal Finish | Finish | $45K | — | Cosmetic finish. No stat effect. $45,000 on the Special Carbine (community-reported); varies by weapon. |
The community companion for Grand Theft Auto VI. Database, maps, guides and tools for Vice City and the state of Leonida.