A Mystery, Solved covers the Leonora Johnson case, a trail of clues scattered around Los Santos and Blaine County that slowly builds into the story of her death. It clears for 6.3% of Steam players, rare rather than common, since most people never notice the first clue in the first place. The clues turn up as small, easy to miss items and locations found while exploring rather than through any mission marker, so this rewards players who wander off the beaten path in free roam. Piecing together where to look next takes patience more than skill, and missing an early clue can leave the trail cold for a while. This sits alongside a few other exploration driven Story Mode achievements that reward genuinely covering the map rather than fast travelling between mission blips.
Meet the requirement in game: Solve the mystery of Leonora Johnson.
Achievements unlock on Steam, PlayStation (as trophies) and Xbox alike. Cheats disable them for the session, so play clean when you are chasing one.
The community companion for Grand Theft Auto VI. Database, maps, guides and tools for Vice City and the state of Leonida.