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VehicleConfirmed + Tested

Docktug

· Utility · Utility class car
Online price (est.)
TBC
Updated Sep 14, 2026
Docktug in GTA 5

Overview

The Docktug is a heavy dockyard vehicle in the Utility class, with no confirmed price or dealer here. It is built for pushing loads around a port rather than for driving distances, and it seats a single person. Tested flat out it reaches 56 mph and laps the benchmark circuit in 1:55.887, slow figures that fit its job. Rear-wheel drive and a huge mass of 10400, the heaviest figure in this batch, reflect its role as a tug built to shove heavy loads rather than move quickly. There is no race tier confirmed for it here. It has featured in the game since the base game launch on September 17, 2013. Storage and upgrade options are not confirmed here, so treat it as a vehicle you find and use on the spot around docks rather than one you keep.

Performance

Estimated · 0–100 scale
Speed
5 / 100
Acceleration
25 / 100
Braking
26 / 100
Handling
24 / 100
Overall
Unknown

Racing Performance

Tested lap data · resale estimated
Lap Time
1:55.887
#14/20 in Utility · #802/836 overall
Tested, fully upgraded
Top Speed
56 mph
#14/20 in Utility · #804/836 overall
Tested, fully upgraded
Race Eligibility
Regular, Transform, Random
Race types this vehicle can enter
Performance Upgrades
Standard upgrades only
Optional mods that add real performance
Numbers carry their source and test date. Hover or tap a date for details.

Specs

Game-file data · via Broughy1322
Handling
Drive Max Speed (game files)80
Engine Force (Stock)0.2
Power to Front0%
Brake Force0.5
Maximum Grip1.4
Off-Road Grip Loss1
Ownership
Added OnSep 17, 2013

How to Acquire

Check the in-game websites for current availability, or find it in the world and store it in a garage.

Availability
GTA 5 and GTA Online
Story Mode Price
Not sold in Story Mode
Online Price
To be confirmed

Customization

Not customizable
No known customization for this vehicle.
No special tricks. The standard performance upgrades are all this one needs.
Upgrade advice from Broughy1322's testing.
Upgrades & Mods20Open the planner →
ModSlotCostStat effectsNotes
Engine Upgrade Level 1Engine$9KPower +25%In-game: EMS Upgrade, Level 1. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 2Engine$12.5KPower +50%In-game: EMS Upgrade, Level 2. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 3Engine$18KPower +75%In-game: EMS Upgrade, Level 3. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 4Engine$33.5KPower +100%In-game: EMS Upgrade, Level 4. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 1Transmission$29.5KGearbox +33%In-game: Street Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 2Transmission$32.5KGearbox +67%In-game: Sports Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 3Transmission$40KGearbox +100%In-game: Race Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Turbo TuningTurbo$50KAcceleration +10%Single-stage turbo. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 1Brakes$20KBraking +33%In-game: Street Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 2Brakes$27KBraking +67%In-game: Sport Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 3Brakes$35KBraking +100%In-game: Race Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 1Suspension$1KLowering +25%In-game: Lowered Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 2Suspension$2KLowering +50%In-game: Street Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 3Suspension$3.4KLowering +75%In-game: Sport Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 4Suspension$4.4KLowering +100%In-game: Competition Suspension. $4,400 on most high-end rides, though some newer cars list a little less (the Turismo Omaggio shows $4,180). Cheaper rides pay less at Los Santos Customs.
Armor Plating 20%Armor$7.5KArmor +20%In-game: Armor Upgrade 20%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 40%Armor$12KArmor +40%In-game: Armor Upgrade 40%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 60%Armor$20KArmor +60%In-game: Armor Upgrade 60%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 80%Armor$35KArmor +80%In-game: Armor Upgrade 80%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 100%Armor$50KArmor +100%In-game: Armor Upgrade 100%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Raw handling data · 54 values
AIHandlingAVERAGE
fAntiRollBarBiasFront0
fAntiRollBarForce0
fBrakeBiasFront0.5
fBrakeForce0.5
fCamberStiffnesss0
fClutchChangeRateScaleDownShift1.3
fClutchChangeRateScaleUpShift1.3
fCollisionDamageMult1
fDeformationDamageMult0.8
fDriveBiasFront0
fDriveInertia0.5
fEngineDamageMult1.5
fHandBrakeForce0.2
fInitialDragCoeff24
fInitialDriveForce0.2
fInitialDriveMaxFlatVel80
fLowSpeedTractionLossMult0
fMass10400
fOilVolume5
fPercentSubmerged85
fPetrolTankVolume40
fRollCentreHeightFront0.6
fRollCentreHeightRear0.6
fSeatOffsetDistX-0.1
fSeatOffsetDistY-0.15
fSeatOffsetDistZ0.4
fSteeringLock35
fSuspensionBiasFront0.55
fSuspensionCompDamp1.5
fSuspensionForce4
fSuspensionLowerLimit-0.1
fSuspensionRaise0
fSuspensionReboundDamp1.5
fSuspensionUpperLimit0.1
fTractionBiasFront0.5
fTractionCurveLateral15
fTractionCurveMax1.4
fTractionCurveMin1.25
fTractionLossMult1
fTractionSpringDeltaMax0.1
fWeaponDamageMult1
nInitialDriveGears5
nMonetaryValue15000
strDamageFlags0
strHandlingFlags0
strModelFlags20220010
subHandlingNULL
vecCentreOfMassOffsetX0
vecCentreOfMassOffsetY0
vecCentreOfMassOffsetZ0
vecInertiaMultiplierX1
vecInertiaMultiplierY1.3
vecInertiaMultiplierZ1.6
Straight from the game's handling.meta file, via Broughy1322's sheet (pull Jul 25, 2026). Values are shown exactly as stored, listed alphabetically, with no interpretation applied.
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