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VehicleBudgetConfirmed + Tested

Primo

Albany · Sedans · Sedans class car
Online price (est.)
$9K
Updated Sep 14, 2026
Primo in GTA 5

Overview

The Primo is Albany's mid-range sedan in the Sedans class, sold for $9,000 through GTA Online's in-game internet. It seats 4 and offers a plain, dependable four-door body for early-game buyers. In testing it reaches 103.5 mph flat out and laps the benchmark circuit in 1:11.972, earning tier D, a little above the middle of the Sedans class. Rear-wheel drive gives it a slightly different character than many of Albany's other budget models sold at a similar price. The Primo has been available since GTA Online launched in September 2013. It can be converted at Benny's Original Motor Works into the lowrider-styled Primo Custom for a change in looks and handling.

Performance

Estimated · 0–100 scale
Speed
28 / 100
Acceleration
25 / 100
Braking
77 / 100
Handling
24 / 100
Overall
Unknown

Racing Performance

Tested lap data · resale estimated
Lap Time
1:11.972
#21/45 in Sedans · #509/836 overall
Tested, fully upgraded
Top Speed
103.5 mph
#35/45 in Sedans · #576/836 overall
Tested, fully upgraded
Race Tier
Tier D
By tested lap time
Race Eligibility
Regular, Transform, Random
Race types this vehicle can enter
Performance Upgrades
Spoiler
Optional mods that add real performance
Resale Value
$5.4K
Est. 60% before upgrades
Numbers carry their source and test date. Hover or tap a date for details. Resale is an estimate.

Specs

Game-file data · via Broughy1322
Handling
Drive Max Speed (game files)140
Engine Force (Stock)0.2
Engine Force (Maxed)0.24
Power to Front0%
Brake Force0.9
Maximum Grip2.35
Off-Road Grip Loss1
Ownership
StorageGarage
Upgrades AtLSC
Added OnSep 17, 2013

How to Acquire

It is priced at *$9,000 (GTA Online; Southern San Andreas Super Autos) in GTA Online.

Availability
GTA 5 and GTA Online
Story Mode Price
*$9,000 (GTA Online; Southern San Andreas Super Autos)
Online Price
*$9,000 (GTA Online; Southern San Andreas Super Autos)

Customization

Not customizable
No known customization for this vehicle.
A non-stock spoiler adds grip
Upgrade advice from Broughy1322's testing.
Upgrades & Mods20Open the planner →
ModSlotCostStat effectsNotes
Engine Upgrade Level 1Engine$9KPower +25%In-game: EMS Upgrade, Level 1. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 2Engine$12.5KPower +50%In-game: EMS Upgrade, Level 2. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 3Engine$18KPower +75%In-game: EMS Upgrade, Level 3. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 4Engine$33.5KPower +100%In-game: EMS Upgrade, Level 4. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 1Transmission$29.5KGearbox +33%In-game: Street Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 2Transmission$32.5KGearbox +67%In-game: Sports Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 3Transmission$40KGearbox +100%In-game: Race Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Turbo TuningTurbo$50KAcceleration +10%Single-stage turbo. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 1Brakes$20KBraking +33%In-game: Street Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 2Brakes$27KBraking +67%In-game: Sport Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 3Brakes$35KBraking +100%In-game: Race Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 1Suspension$1KLowering +25%In-game: Lowered Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 2Suspension$2KLowering +50%In-game: Street Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 3Suspension$3.4KLowering +75%In-game: Sport Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 4Suspension$4.4KLowering +100%In-game: Competition Suspension. $4,400 on most high-end rides, though some newer cars list a little less (the Turismo Omaggio shows $4,180). Cheaper rides pay less at Los Santos Customs.
Armor Plating 20%Armor$7.5KArmor +20%In-game: Armor Upgrade 20%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 40%Armor$12KArmor +40%In-game: Armor Upgrade 40%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 60%Armor$20KArmor +60%In-game: Armor Upgrade 60%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 80%Armor$35KArmor +80%In-game: Armor Upgrade 80%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 100%Armor$50KArmor +100%In-game: Armor Upgrade 100%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Raw handling data · 57 values
AIHandlingSPORTS_CAR
fAntiRollBarBiasFront0.6
fAntiRollBarForce0.8
fBrakeBiasFront0.425
fBrakeForce0.9
fCamberStiffnesss0
fClutchChangeRateScaleDownShift1.6
fClutchChangeRateScaleUpShift1.6
fCollisionDamageMult0.7
fDeformationDamageMult0.7
fDriveBiasFront0
fDriveInertia1
fEngineDamageMult1.5
fHandBrakeForce0.6
fInitialDragCoeff8
fInitialDriveForce0.2
fInitialDriveMaxFlatVel140
fLowSpeedTractionLossMult1
fMass1800
fOilVolume5
fPercentSubmerged85
fPetrolTankVolume65
fRollCentreHeightFront0.24
fRollCentreHeightRear0.25
fSeatOffsetDistX0.05
fSeatOffsetDistY0
fSeatOffsetDistZ0.1
fSteeringLock40
fSuspensionBiasFront0.5
fSuspensionCompDamp1.2
fSuspensionForce2.4
fSuspensionLowerLimit-0.14
fSuspensionRaise0
fSuspensionReboundDamp2.2
fSuspensionUpperLimit0.14
fTractionBiasFront0.49
fTractionCurveLateral22.5
fTractionCurveMax2.35
fTractionCurveMin2.05
fTractionLossMult1
fTractionSpringDeltaMax0.15
fWeaponDamageMult1
nInitialDriveGears5
nMonetaryValue35000
strDamageFlags0
strHandlingFlags0
strModelFlags440010
subHandlingCCarHandlingData
vecCentreOfMassOffsetX0
vecCentreOfMassOffsetY0
vecCentreOfMassOffsetZ0
vecInertiaMultiplierX1
vecInertiaMultiplierY1.6
vecInertiaMultiplierZ1.6
car (sub-handling)
fBackEndPopUpBuildingImpulseMult0.03
fBackEndPopUpCarImpulseMult0.1
fBackEndPopUpMaxDeltaSpeed0.6
Straight from the game's handling.meta file, via Broughy1322's sheet (pull Jul 25, 2026). Values are shown exactly as stored, listed alphabetically, with no interpretation applied.
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