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VehicleEliteConfirmed + Tested

Pyro

Buckingham · Planes · Planes class plane
Online price (est.)
$4.46M
Updated Jun 20, 2026
Pyro in GTA 5

Overview

The Pyro is Buckingham's entry in the Planes class. It seats 2. It carries mounted weapons, so it counts as a weaponized vehicle. In GTA Online it sells for $4,455,500 through Warstock Cache & Carry.

Performance

Estimated · 0–100 scale
Speed
91 / 100
Acceleration
68 / 100
Braking
79 / 100
Handling
68 / 100
Overall
Unknown

Racing Performance

Tested lap data · resale estimated
Lap Time
0:34.034
#4/40 in Planes · #4/836 overall
Tested, fully upgraded
Top Speed
222.75 mph
#2/40 in Planes · #2/836 overall
Tested, fully upgraded
Race Eligibility
Regular, Transform, Random
Race types this vehicle can enter
Performance Upgrades
Standard upgrades only
Optional mods that add real performance
Resale Value
$2.67M
Est. 60% before upgrades
Numbers carry their source and test date. Hover or tap a date for details. Resale is an estimate.

Cheaper and Faster

2 in Planes
Alpha-Z1Lap 0:33.567 · $2.12M
Howard NX-25Lap 0:33.868 · $1.3M
Same class, better tested lap time, lower listed price. Nothing else weighs in. Lap times via Broughy1322 testing.

Specs

Game-file data · via Broughy1322
Ownership
StorageHangar
Upgrades AtProperty
Added WithSmuggler's Run
Added OnOct 10, 2017

How to Acquire

Buy it in GTA Online from Warstock Cache & Carry for $4,455,500.

Availability
GTA 5 and GTA Online
Story Mode Price
$4,455,500
Online Price
$4,455,500
Dealer / Source
Warstock Cache & Carry

Customization

Not customizable
No known customization for this vehicle.
No special tricks. The standard performance upgrades are all this one needs.
Upgrade advice from Broughy1322's testing.
Upgrades & Mods20Open the planner →
ModSlotCostStat effectsNotes
Engine Upgrade Level 1Engine$9KPower +25%In-game: EMS Upgrade, Level 1. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 2Engine$12.5KPower +50%In-game: EMS Upgrade, Level 2. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 3Engine$18KPower +75%In-game: EMS Upgrade, Level 3. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 4Engine$33.5KPower +100%In-game: EMS Upgrade, Level 4. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 1Transmission$29.5KGearbox +33%In-game: Street Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 2Transmission$32.5KGearbox +67%In-game: Sports Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 3Transmission$40KGearbox +100%In-game: Race Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Turbo TuningTurbo$50KAcceleration +10%Single-stage turbo. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 1Brakes$20KBraking +33%In-game: Street Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 2Brakes$27KBraking +67%In-game: Sport Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 3Brakes$35KBraking +100%In-game: Race Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 1Suspension$1KLowering +25%In-game: Lowered Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 2Suspension$2KLowering +50%In-game: Street Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 3Suspension$3.4KLowering +75%In-game: Sport Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 4Suspension$4.4KLowering +100%In-game: Competition Suspension. $4,400 on most high-end rides, though some newer cars list a little less (the Turismo Omaggio shows $4,180). Cheaper rides pay less at Los Santos Customs.
Armor Plating 20%Armor$7.5KArmor +20%In-game: Armor Upgrade 20%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 40%Armor$12KArmor +40%In-game: Armor Upgrade 40%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 60%Armor$20KArmor +60%In-game: Armor Upgrade 60%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 80%Armor$35KArmor +80%In-game: Armor Upgrade 80%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 100%Armor$50KArmor +100%In-game: Armor Upgrade 100%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Raw handling data · 90 values
AIHandlingAVERAGE
fAntiRollBarBiasFront0
fAntiRollBarForce0
fBrakeBiasFront0.6
fBrakeForce0.05
fCamberStiffnesss0
fClutchChangeRateScaleDownShift1.3
fClutchChangeRateScaleUpShift1.3
fCollisionDamageMult1.5
fDeformationDamageMult4
fDriveBiasFront1
fDriveInertia1
fEngineDamageMult1.5
fHandBrakeForce0.7
fInitialDragCoeff1.9
fInitialDriveForce0.001
fInitialDriveMaxFlatVel328.6
fLowSpeedTractionLossMult0
fMass4000
fOilVolume5
fPercentSubmerged75
fPetrolTankVolume65
fRollCentreHeightFront0
fRollCentreHeightRear0
fSeatOffsetDistX0
fSeatOffsetDistY0
fSeatOffsetDistZ0
fSteeringLock30
fSuspensionBiasFront0.6
fSuspensionCompDamp6.8
fSuspensionForce6.5
fSuspensionLowerLimit-0.06
fSuspensionRaise0
fSuspensionReboundDamp6.8
fSuspensionUpperLimit0.06
fTractionBiasFront0.5
fTractionCurveLateral12
fTractionCurveMax2.15
fTractionCurveMin1.8
fTractionLossMult1
fTractionSpringDeltaMax0.1
fWeaponDamageMult0.5
nInitialDriveGears1
nMonetaryValue45000
strDamageFlags20
strHandlingFlags400100
strModelFlags3000000
subHandlingCFlyingHandlingData
vecCentreOfMassOffsetX0
vecCentreOfMassOffsetY-0.25
vecCentreOfMassOffsetZ0
vecInertiaMultiplierX0.8
vecInertiaMultiplierY0.6
vecInertiaMultiplierZ1
flying (sub-handling)
fAttackDiveMult0.027
fAttackLiftMult0.026
fBodyDamageControlEffectMult0.1
fEngineOffGlideMulti0.1
fFormLiftMult0.00005
fGearDoorFrontOpen115
fGearDoorRearMOpen-90
fGearDoorRearOpen90
fGearDoorRearOpen290
fGearDownDragV0.1
fGearDownLiftMult0.6
fInputSensitivityForDifficulty3
fMoveRes0.0095
fOnGroundYawBoostSpeedCap6
fOnGroundYawBoostSpeedPeak3
fPitchMult0.0012
fPitchStabilise0.00093
fRollMult0.01075
fRollStabilise0
fSideSlipMult0.05
fThrust1.15
fThrustFallOff0.0001
fThrustVectoring0
fTurublenceForceMulti0.0002
fTurublenceMagnitudeMax10
fTurublencePitchTorqueMulti0
fTurublenceRollTorqueMulti0.005
fWindMult0.012
fYawMult-0.0025
fYawStabilise0.0015
vecSpeedResX0.005
vecSpeedResY0.22
vecSpeedResZ0.013
vecTurnResX0.08
vecTurnResY0.05
vecTurnResZ0.3
Straight from the game's handling.meta file, via Broughy1322's sheet (pull Jul 25, 2026). Values are shown exactly as stored, listed alphabetically, with no interpretation applied.
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