The Heavy Revolver Mk II is a handgun in GTA 5 and GTA Online. Its datamined base damage is 200, firing at roughly 45 rounds per minute with an effective range of about 120 metres. It supports 8 attachments. It costs $99,000 at Ammu-Nation.
Buy it from any Ammu-Nation for $99,000.
| Mod | Slot | Cost | Stat effects | Notes |
|---|---|---|---|---|
| Flashlight | Utility | $2.13K | — | Lights up your aim in the dark. No stat change. $1,675 to $2,525 at Ammu-Nation; $10,500 on Mk II weapons. |
| Incendiary Rounds | Ammo Type | $51.6K | Magazine Size -33% · Damage +10/100 | Chance to set targets on fire. $51,600 on the Carbine Rifle Mk II (research required); runs $34,750 to $59,275 by weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median -33% across 11 weapons (exact size varies per weapon). |
| Full Metal Jacket Rounds | Ammo Type | $76.2K | Magazine Size -33% · Damage +10/100 | More damage to vehicles and punches through bullet-resistant glass. $76,200 on the Carbine Rifle Mk II (research required); runs $52,000 to $88,525 by weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median -33% across 11 weapons (exact size varies per weapon). |
| Tracer Rounds | Ammo Type | $44.7K | — | Visual only: bright rounds that match the gun's tint. No stat change. $44,700 on the Carbine Rifle Mk II; $28,600 on the Pistol Mk II. |
| Holographic Sight | Optics | $19.6K | Accuracy +5/100 · ADS Zoom +20% | Close-quarters sight for Mk II weapons. $19,600 on rifle-class weapons (research required), up to $29,260 on the Pump Shotgun Mk II. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Small Scope | Optics | $23.73K | Accuracy +5/100 · ADS Zoom +20% | Standard-range zoom for Mk II weapons. $23,730 on the Carbine Rifle Mk II; varies by weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Hollow Point Rounds | Ammo Type | $39.65K | Magazine Size -17% · Damage +10/100 | More damage to targets without Body Armor. $39,650 on the Pistol Mk II (community-reported); varies by weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median -17% across 4 weapons (exact size varies per weapon). |
| Compensator | Muzzle | $21.25K | Accuracy +5/100 | Pistol-class Mk II muzzle attachment. Cuts recoil in rapid fire. $21,250 on the Pistol Mk II (community-reported); varies by weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
The community companion for Grand Theft Auto VI. Database, maps, guides and tools for Vice City and the state of Leonida.