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Heavy Shotgun

Shotguns · Shotguns weapon
Online price (est.)
$14K
Updated Jun 20, 2026
Heavy Shotgun in GTA 5

Overview

The Heavy Shotgun is a shotgun in GTA 5 and GTA Online. Its datamined base damage is 117, firing at roughly 200 rounds per minute with an effective range of about 50 metres. It supports 5 attachments.

Stats

In-game Ammu-Nation bars · 0–100 scale
Damage
85 / 100
Fire Rate
45 / 100
Capacity
8 / 100
Accuracy
30 / 100
Range
25 / 100

Combat Profile

Datamined stats · derived values labeled
Damage
117
Fire Rate
200 RPM
Range
50 m
Spread
1.5
DPSDerived
390
Damage times fire rate, divided by 60.

Damage by Distance

weapons.meta dropoff
11758.50m10m22m50m12
Damage per shot holds at 117 out to 10m, then falls to 58.5 at 50m and stays there. Dropoff from the game files. The strip is derived: shots to kill against 100 health at that distance.

Time to Kill

Derived
TargetShots to killTime to kill
Vs 100 healthNo armor1 shot0.00 s
Vs 200 totalFull armor, 100 + 1002 shots0.30 s
Shots to kill: target health divided by damage per shot (117 damage), rounded up. Time to kill: shots minus one, times 60 divided by 200 rounds per minute - the first shot lands at time zero. Full armor is treated as one flat 200 pool. Figures are point blank, before damage dropoff. This weapon's PvP headshot modifier in the game files is 1.0, so headshots change nothing.
Bars scale each stat against the highest value among this game's weapons. Spread is tighter when lower. Numbers carry their source and game version. Hover or tap a date for details.

How to Acquire

Pick it up in the world or buy it from Ammu-Nation.

Availability
GTA 5 and GTA Online
Story Mode Price
$13,550 (community-reported)
Online Price
$13,550
Attachments & Mods5Open the planner →
ModSlotCostStat effectsNotes
Extended ClipMagazine$9.55KMagazine Size +100%Doubles most rifle and SMG magazines; pistols gain less. Assault Rifle price shown; runs $9,175 to $9,975 at Ammu-Nation, more for Mk II clips at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +100% across 41 weapons (exact size varies per weapon).
SuppressorMuzzle$12.3KDamage -5/100 · Range -5/100Silences shots and hides the muzzle flash. Rockstar's item text lists a small damage and range penalty. About $12,000 to $12,500 at Ammu-Nation; Mk II suppressors cost more at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: true damage multiplier in the data is 1.0 (no actual damage change).
FlashlightUtility$2.13KLights up your aim in the dark. No stat change. $1,675 to $2,525 at Ammu-Nation; $10,500 on Mk II weapons.
GripGrip$4.2KAccuracy +5/100Steadies the weapon. The in-game text says it raises stability and accuracy. $4,200 to $4,350 at Ammu-Nation, $14,080 for the Mk II grip. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change.
Drum MagazineMagazine$24.25KMagazine Size +233%Assault Rifle goes 30 to 100 rounds; the gain varies by weapon. Price varies too, up to $27,500 on the Special Carbine. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +233% across 7 weapons (exact size varies per weapon).
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