The Pump Shotgun Mk II is the Gunrunning upgrade of the Pump Shotgun in GTA 5 and GTA Online, converted at a Weapon Workshop for $82,500. Its datamined figures are 32 damage, a fire rate of about 75 rounds per minute, a range figure of 40 and an 8 round magazine. The base Pump Shotgun deals 29 damage, so the Mk II adds a small bump while keeping the same slow, deliberate pump action fire rate and the same 8 round magazine. Special ammo brings Incendiary, Armor Piercing, Hollow Point and Tracer rounds, with Incendiary useful for setting a target alight after the blast connects. It remains a close range weapon like every shotgun here, with the 40 range figure limiting its use well beyond a room's width. The conversion itself happens at a Weapon Workshop, available inside the Mobile Operations Center, the Avenger, the Kosatka and the Agency armory. The same workshop sells Mk II sights, grips and camo finishes once the upgrade is done.
Buy it from any Ammu-Nation for $82,500.
| Mod | Slot | Cost | Stat effects | Notes |
|---|---|---|---|---|
| Suppressor | Muzzle | $12.3K | Damage -5/100 · Range -5/100 | Silences shots and hides the muzzle flash. Rockstar's item text lists a small damage and range penalty. About $12,000 to $12,500 at Ammu-Nation; Mk II suppressors cost more at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: true damage multiplier in the data is 1.0 (no actual damage change). |
| Flashlight | Utility | $2.13K | — | Lights up your aim in the dark. No stat change. $1,675 to $2,525 at Ammu-Nation; $10,500 on Mk II weapons. |
| Holographic Sight | Optics | $19.6K | Accuracy +5/100 · ADS Zoom +20% | Close-quarters sight for Mk II weapons. $19,600 on rifle-class weapons (research required), up to $29,260 on the Pump Shotgun Mk II. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Muzzle Brake | Muzzle | $29.75K | Accuracy +5/100 | Cuts recoil in rapid fire per the in-game text. Weapon workshop prices start at $29,750 (Carbine Rifle Mk II) and vary by weapon and style. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Small Scope | Optics | $23.73K | Accuracy +5/100 · ADS Zoom +20% | Standard-range zoom for Mk II weapons. $23,730 on the Carbine Rifle Mk II; varies by weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Medium Scope | Optics | $50.78K | Accuracy +5/100 · ADS Zoom +20% | Medium-range zoom for Mk II weapons. $50,785 on the Pump Shotgun Mk II (community-reported); varies by weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Steel Buckshot Shells | Ammo Type | $96.64K | Damage +10/100 | Pump Shotgun Mk II. Cuts through Body Armor. $96,645 at the weapon workshop (community-reported). Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Explosive Slugs | Finish | $145.85K | Damage +10/100 | Pump Shotgun Mk II. Slugs explode on impact. $145,850 at the weapon workshop (community-reported). Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Flechette Shells | Ammo Type | $75.14K | Damage +10/100 | Pump Shotgun Mk II. More damage to targets without Body Armor. $75,140 at the weapon workshop (community-reported). Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Dragon's Breath Shells | Ammo Type | $65.2K | Damage +10/100 | Pump Shotgun Mk II. Chance to set targets on fire. $65,200 at the weapon workshop (community-reported). Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
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