The Pistol is a handgun in GTA 5 and GTA Online, sold at Ammu-Nation for $2,500. Its datamined figures are 26 damage, a fire rate of about 162 rounds per minute, a range figure of 120 and a 12 round magazine, among the lowest damage figures of any handgun in this data. It is the default sidearm most characters start with, a plain, reliable pistol rather than anything built to stand out. The Pistol Mk II later upgrades it through a Weapon Workshop conversion, adding real damage and access to special ammo types, which is the natural next step once you have the cash. Until then, the base Pistol is a fine backup for finishing off a weakened target rather than a weapon to lead a fight with. There is no rank requirement recorded here, so it is available from the very beginning of a character's career. Its low price keeps it an easy weapon wheel filler even long after a player has moved on to better guns.
Buy it from any Ammu-Nation for $2,500.
| Mod | Slot | Cost | Stat effects | Notes |
|---|---|---|---|---|
| Extended Clip | Magazine | $9.55K | Magazine Size +100% | Doubles most rifle and SMG magazines; pistols gain less. Assault Rifle price shown; runs $9,175 to $9,975 at Ammu-Nation, more for Mk II clips at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +100% across 41 weapons (exact size varies per weapon). |
| Suppressor | Muzzle | $12.3K | Damage -5/100 · Range -5/100 | Silences shots and hides the muzzle flash. Rockstar's item text lists a small damage and range penalty. About $12,000 to $12,500 at Ammu-Nation; Mk II suppressors cost more at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: true damage multiplier in the data is 1.0 (no actual damage change). |
| Flashlight | Utility | $2.13K | — | Lights up your aim in the dark. No stat change. $1,675 to $2,525 at Ammu-Nation; $10,500 on Mk II weapons. |
| Mk II | Finish | $73.75K | Damage +10% | Weapon workshop conversion, from $73,750 (Pistol) to $165,375 (Heavy Sniper). Unlocks Mk II components and raises base damage on most guns; the gain shown is community-reported and varies by weapon. |
| Yusuf Amir Luxury Finish | Finish | $37.75K | — | Gold-plated cosmetic finish. No stat effect. $37,750 on the Micro SMG, $42,250 on the Pump Shotgun; varies by weapon. |
The community companion for Grand Theft Auto VI. Database, maps, guides and tools for Vice City and the state of Leonida.