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WM 29 Pistol

Handguns · Handguns weapon
WM 29 Pistol in GTA 5

Overview

The WM 29 Pistol is a handgun in GTA 5 and GTA Online. Its datamined base damage is 35, firing at roughly 180 rounds per minute with an effective range of about 120 metres. A headshot against another player multiplies damage by 2x. It supports 1 attachment.

Stats

In-game Ammu-Nation bars · 0–100 scale
Damage
36 / 100
Fire Rate
40 / 100
Capacity
20 / 100
Accuracy
50 / 100
Range
35 / 100

Combat Profile

Datamined stats · derived values labeled
Damage
35
Fire Rate
180 RPM
Range
120 m
Spread
1.4
DPSDerived
105
Damage times fire rate, divided by 60.

Damage by Distance

weapons.meta dropoff
3510.50m40m73m89m100m113m34567810
Damage per shot holds at 35 out to 40m, then falls to 10.5 at 120m and stays there. Dropoff from the game files. The strip is derived: shots to kill against 100 health at that distance.

Time to Kill

Derived
TargetShots to killTime to kill
Vs 100 healthNo armor3 shots0.67 s
Vs 200 totalFull armor, 100 + 1006 shots1.67 s
Shots to kill: target health divided by damage per shot (35 damage), rounded up. Time to kill: shots minus one, times 60 divided by 180 rounds per minute - the first shot lands at time zero. Full armor is treated as one flat 200 pool. Figures are point blank, before damage dropoff.
Bars scale each stat against the highest value among this game's weapons. Spread is tighter when lower. Numbers carry their source and game version. Hover or tap a date for details.

How to Acquire

Pick it up in the world or buy it from Ammu-Nation.

Availability
GTA 5 and GTA Online
Attachments & Mods1Open the planner →
ModSlotCostStat effectsNotes
SuppressorMuzzle$12.3KDamage -5/100 · Range -5/100Silences shots and hides the muzzle flash. Rockstar's item text lists a small damage and range penalty. About $12,000 to $12,500 at Ammu-Nation; Mk II suppressors cost more at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: true damage multiplier in the data is 1.0 (no actual damage change).
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