The Carbine Rifle Mk II is the upgraded take on the standard Carbine, drawing on modern AR-15 variants. In past games the Mk II line meant deeper customization and new ammo types, so expect this one to reward players who like to tune a rifle. A refined version of a weapon that already did the job well.
The Mk II usually unlocks through an upgrade path or a weapons workshop rather than a plain counter buy, with a gun store in the Ammu-Nation style as the base. GTA 6 gun shops and upgrades are not detailed by Rockstar yet.
| Mod | Slot | Cost | Stat effects | Notes |
|---|---|---|---|---|
| Holographic Sight | Optic | $5K | Accuracy +12 | — |
| Sniper Scope | Optic | $9K | Accuracy +20 · Zoom +40% | — |
| Extended Magazine | Magazine | $4K | Capacity +15 | — |
| Drum Magazine | Magazine | $7K | Capacity +35 · Reload Speed -5 | — |
| Suppressor | Barrel | $8K | Stealth +20 · Range -10 | — |
| Compensator | Barrel | $5K | Stability +12 | — |
| Foregrip | Underbarrel | $3.5K | Stability +10 · Handling +6 | — |
| Flashlight | Tactical | $2K | Target Acquisition +5 | — |
| Laser Sight | Tactical | $3K | Accuracy +10 | — |
The community companion for Grand Theft Auto VI. Database, maps, guides and tools for Vice City and the state of Leonida.