The Combat PDW is a submachine gun in GTA 5 and GTA Online, sold at Ammu-Nation for $11,750. Its datamined figures are 28 damage, a fire rate of about 444 rounds per minute, a range figure of 120 and a 30 round magazine, the highest damage of any submachine gun in this data. It fires slower than the Tactical SMG or Mini SMG, but every round hits harder, so it trades speed for stopping power within the submachine gun class. The 30 round magazine is on par with the SMG Mk II and Assault SMG, giving it enough ammo for a sustained close quarters fight without feeling thin. Like the rest of the class it can be fired from a vehicle window, which pairs well with its higher damage during a moving fight. It has no Mk II version. Players who want a submachine gun that leans toward damage rather than fire rate tend to pick the Combat PDW over the faster but weaker options in the class.
Pick it up in the world or buy it from Ammu-Nation.
| Mod | Slot | Cost | Stat effects | Notes |
|---|---|---|---|---|
| Extended Clip | Magazine | $9.55K | Magazine Size +100% | Doubles most rifle and SMG magazines; pistols gain less. Assault Rifle price shown; runs $9,175 to $9,975 at Ammu-Nation, more for Mk II clips at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +100% across 41 weapons (exact size varies per weapon). |
| Flashlight | Utility | $2.13K | — | Lights up your aim in the dark. No stat change. $1,675 to $2,525 at Ammu-Nation; $10,500 on Mk II weapons. |
| Grip | Grip | $4.2K | Accuracy +5/100 | Steadies the weapon. The in-game text says it raises stability and accuracy. $4,200 to $4,350 at Ammu-Nation, $14,080 for the Mk II grip. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Scope | Optics | $10.85K | Accuracy +5/100 · ADS Zoom +20% | Mid-range zoom. The in-game text lists a slight accuracy gain. About $10,800 to $11,550 at Ammu-Nation depending on the weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. |
| Drum Magazine | Magazine | $24.25K | Magazine Size +233% | Assault Rifle goes 30 to 100 rounds; the gain varies by weapon. Price varies too, up to $27,500 on the Special Carbine. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +233% across 7 weapons (exact size varies per weapon). |
The community companion for Grand Theft Auto VI. Database, maps, guides and tools for Vice City and the state of Leonida.