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Combat PDW

Submachine Guns · Submachine Guns weapon
Online price (est.)
$12K
Updated Jun 20, 2026
Combat PDW in GTA 5

Overview

The Combat PDW is a submachine gun in GTA 5 and GTA Online. Its datamined base damage is 28, firing at roughly 444 rounds per minute with an effective range of about 120 metres. A headshot against another player multiplies damage by 2.5x. It supports 5 attachments.

Stats

In-game Ammu-Nation bars · 0–100 scale
Damage
25 / 100
Fire Rate
50 / 100
Capacity
40 / 100
Accuracy
45 / 100
Range
38 / 100

Combat Profile

Datamined stats · derived values labeled
Damage
28
Fire Rate
444 RPM
Range
120 m
Spread
3
DPSDerived
207
Damage times fire rate, divided by 60.

Damage by Distance

weapons.meta dropoff
288.40m30m44m67m82m93m101m113m4567891012
Damage per shot holds at 28 out to 30m, then falls to 8.4 at 120m and stays there. Dropoff from the game files. The strip is derived: shots to kill against 100 health at that distance.

Time to Kill

Derived
TargetShots to killTime to kill
Vs 100 healthNo armor4 shots0.41 s
Vs 200 totalFull armor, 100 + 1008 shots0.95 s
Shots to kill: target health divided by damage per shot (28 damage), rounded up. Time to kill: shots minus one, times 60 divided by 444 rounds per minute - the first shot lands at time zero. Full armor is treated as one flat 200 pool. Figures are point blank, before damage dropoff.
Bars scale each stat against the highest value among this game's weapons. Spread is tighter when lower. Numbers carry their source and game version. Hover or tap a date for details.

How to Acquire

Pick it up in the world or buy it from Ammu-Nation.

Availability
GTA 5 and GTA Online
Story Mode Price
$11,750 (community-reported)
Online Price
$11,750
Attachments & Mods5Open the planner →
ModSlotCostStat effectsNotes
Extended ClipMagazine$9.55KMagazine Size +100%Doubles most rifle and SMG magazines; pistols gain less. Assault Rifle price shown; runs $9,175 to $9,975 at Ammu-Nation, more for Mk II clips at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +100% across 41 weapons (exact size varies per weapon).
FlashlightUtility$2.13KLights up your aim in the dark. No stat change. $1,675 to $2,525 at Ammu-Nation; $10,500 on Mk II weapons.
GripGrip$4.2KAccuracy +5/100Steadies the weapon. The in-game text says it raises stability and accuracy. $4,200 to $4,350 at Ammu-Nation, $14,080 for the Mk II grip. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change.
ScopeOptics$10.85KAccuracy +5/100 · ADS Zoom +20%Mid-range zoom. The in-game text lists a slight accuracy gain. About $10,800 to $11,550 at Ammu-Nation depending on the weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change.
Drum MagazineMagazine$24.25KMagazine Size +233%Assault Rifle goes 30 to 100 rounds; the gain varies by weapon. Price varies too, up to $27,500 on the Special Carbine. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +233% across 7 weapons (exact size varies per weapon).
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