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Tactical SMG

Submachine Guns · Submachine Guns weapon
Online price (est.)
$325K
Updated Sep 14, 2026
Tactical SMG in GTA 5

Overview

The Tactical SMG is a submachine gun in GTA 5 and GTA Online, added with the San Andreas Mercenaries update. It carries a community-reported price of $325,000. Datamined figures are 25 damage, a fire rate of about 522 rounds per minute, a range figure of 120 and a 33 round magazine, the largest in the submachine gun class. On paper it is a straight upgrade on the standard SMG: the same damage figure as the SMG Mk II, a slightly faster rate of fire and a bigger magazine. The Combat PDW still hits harder per shot and the Mini SMG fires faster, but neither balances the three qualities as well. It is comfortable at close and medium range, controllable on full auto, and it works from a vehicle window in drive-bys like the other submachine guns. The price is high for what is, in the end, a submachine gun, so it is a luxury choice rather than a necessary one. Players who already own an SMG Mk II loaded with special ammo will find little reason to switch.

Stats

In-game Ammu-Nation bars · 0–100 scale
Damage
28 / 100
Fire Rate
80 / 100
Capacity
25 / 100
Accuracy
35 / 100
Range
30 / 100

Combat Profile

Datamined stats · derived values labeled
Damage
25
Fire Rate
522 RPM
Range
120 m
Spread
3
DPSDerived
218
Damage times fire rate, divided by 60.

Damage by Distance

weapons.meta dropoff
257.50m35m59m75m87m96m108m116m4567891014
Damage per shot holds at 25 out to 35m, then falls to 7.5 at 120m and stays there. Dropoff from the game files. The strip is derived: shots to kill against 100 health at that distance.

Time to Kill

Derived
TargetShots to killTime to kill
Vs 100 healthNo armor4 shots0.34 s
Vs 200 totalFull armor, 100 + 1008 shots0.80 s
Shots to kill: target health divided by damage per shot (25 damage), rounded up. Time to kill: shots minus one, times 60 divided by 522 rounds per minute - the first shot lands at time zero. Full armor is treated as one flat 200 pool. Figures are point blank, before damage dropoff.
Bars scale each stat against the highest value among this game's weapons. Spread is tighter when lower. Numbers carry their source and game version. Hover or tap a date for details.

How to Acquire

Buy it from any Ammu-Nation for $325,000.

Availability
GTA 5 and GTA Online
Online Price
$325,000 (community-reported)
Attachments & Mods3Open the planner →
ModSlotCostStat effectsNotes
Extended ClipMagazine$9.55KMagazine Size +100%Doubles most rifle and SMG magazines; pistols gain less. Assault Rifle price shown; runs $9,175 to $9,975 at Ammu-Nation, more for Mk II clips at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +100% across 41 weapons (exact size varies per weapon).
SuppressorMuzzle$12.3KDamage -5/100 · Range -5/100Silences shots and hides the muzzle flash. Rockstar's item text lists a small damage and range penalty. About $12,000 to $12,500 at Ammu-Nation; Mk II suppressors cost more at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: true damage multiplier in the data is 1.0 (no actual damage change).
ScopeOptics$10.85KAccuracy +5/100 · ADS Zoom +20%Mid-range zoom. The in-game text lists a slight accuracy gain. About $10,800 to $11,550 at Ammu-Nation depending on the weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change.
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GUIDEGTA 5 Weapon Damage Chart and TTK GuideUse this GTA 5 weapon damage chart to compare extracted base damage, RPM, magazines, range loss and transparent theoretical TTK for key guns.Abdullah Jawad · Aug 13, 2026
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