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Heavy Rifle

Assault Rifles · Assault Rifles weapon
Online price (est.)
$450K
Updated Jun 20, 2026
Heavy Rifle in GTA 5

Overview

The Heavy Rifle is an assault rifle in GTA 5 and GTA Online. Its datamined base damage is 34, firing at roughly 380 rounds per minute with an effective range of about 120 metres. A headshot against another player multiplies damage by 1.7x. It supports 5 attachments. It costs $450,000 at Ammu-Nation.

Stats

In-game Ammu-Nation bars · 0–100 scale
Damage
40 / 100
Fire Rate
50 / 100
Capacity
40 / 100
Accuracy
40 / 100
Range
45 / 100

Combat Profile

Datamined stats · derived values labeled
Damage
34
Fire Rate
380 RPM
Range
120 m
Spread
3.5
DPSDerived
215
Damage times fire rate, divided by 60.

Damage by Distance

weapons.meta dropoff
3410.20m48m75m90m100m113m34567810
Damage per shot holds at 34 out to 48m, then falls to 10.2 at 120m and stays there. Dropoff from the game files. The strip is derived: shots to kill against 100 health at that distance.

Time to Kill

Derived
TargetShots to killTime to kill
Vs 100 healthNo armor3 shots0.32 s
Vs 200 totalFull armor, 100 + 1006 shots0.79 s
Shots to kill: target health divided by damage per shot (34 damage), rounded up. Time to kill: shots minus one, times 60 divided by 380 rounds per minute - the first shot lands at time zero. Full armor is treated as one flat 200 pool. Figures are point blank, before damage dropoff.
Bars scale each stat against the highest value among this game's weapons. Spread is tighter when lower. Numbers carry their source and game version. Hover or tap a date for details.

How to Acquire

Buy it from any Ammu-Nation for $450,000.

Availability
GTA 5 and GTA Online
Online Price
$450,000
Attachments & Mods5Open the planner →
ModSlotCostStat effectsNotes
Extended ClipMagazine$9.55KMagazine Size +100%Doubles most rifle and SMG magazines; pistols gain less. Assault Rifle price shown; runs $9,175 to $9,975 at Ammu-Nation, more for Mk II clips at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: magazine median +100% across 41 weapons (exact size varies per weapon).
SuppressorMuzzle$12.3KDamage -5/100 · Range -5/100Silences shots and hides the muzzle flash. Rockstar's item text lists a small damage and range penalty. About $12,000 to $12,500 at Ammu-Nation; Mk II suppressors cost more at the weapon workshop. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change. Datamined detail: true damage multiplier in the data is 1.0 (no actual damage change).
FlashlightUtility$2.13KLights up your aim in the dark. No stat change. $1,675 to $2,525 at Ammu-Nation; $10,500 on Mk II weapons.
GripGrip$4.2KAccuracy +5/100Steadies the weapon. The in-game text says it raises stability and accuracy. $4,200 to $4,350 at Ammu-Nation, $14,080 for the Mk II grip. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change.
ScopeOptics$10.85KAccuracy +5/100 · ADS Zoom +20%Mid-range zoom. The in-game text lists a slight accuracy gain. About $10,800 to $11,550 at Ammu-Nation depending on the weapon. Stat chips datamined from weaponcomponents.meta (game build 1.0.3889.0); /100 chips are the in-game Ammu-Nation bar change.
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