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VehicleBudgetConfirmed + Tested

Cheburek (Drift Tune)

RUNE · Sports Classics · Sports Classics class car
Online price (est.)
$145K
Updated Sep 14, 2026
Cheburek (Drift Tune) in GTA 5

Overview

The Cheburek (Drift Tune) is the drift tuned setup of RUNE's Cheburek, sold through Southern San Andreas Super Autos for $145,000. It was added in the Agents of Sabotage update for the LS Car Meet's drift lobbies. Its tested figures match the standard Cheburek exactly, 108.5 mph and a 1:12.339 lap for tier I within the Sports Classics class, since the benchmark run does not reflect how a drift car is actually driven. It keeps the same rear wheel drive layout and 1100 kg mass as the standard car, with the difference coming down to its drift tuning setup. It seats 4, the same as the standard Cheburek, and the Drift Tune option is there purely for players who want to compete in the LS Car Meet's drift lobbies.

Performance

Estimated · 0–100 scale
Speed
52 / 100
Acceleration
96 / 100
Braking
32 / 100
Handling
96 / 100
Overall
Unknown

Racing Performance

Tested lap data · resale estimated
Lap Time
1:12.339
#36/54 in Sports Classics · #520/836 overall
Tested, fully upgraded
Top Speed
108.5 mph
#37/54 in Sports Classics · #491/836 overall
Tested, fully upgraded
Race Tier
Tier I
By tested lap time
Race Eligibility
Regular, Transform, Random
Race types this vehicle can enter
Performance Upgrades
Standard upgrades only
Optional mods that add real performance
Resale Value
$87K
Est. 60% before upgrades
Resale is an estimate.

Specs

Game-file data · via Broughy1322
Handling
Drive Max Speed (game files)133.25
Engine Force (Stock)0.7075
Power to Front8%
Brake Force0.59
Maximum Grip1.53
Off-Road Grip Loss1
Ownership
StorageGarage
Upgrades AtLSC & LSCM
Added WithAgents Of Sabotage
Added OnFeb 6, 2025

How to Acquire

Buy it in GTA Online from Southern San Andreas Super Autos for $145,000.

Availability
GTA 5 and GTA Online
Story Mode Price
$145,000
Online Price
$145,000
Dealer / Source
Southern San Andreas Super Autos

Customization

Not customizable
No known customization for this vehicle.
No special tricks. The standard performance upgrades are all this one needs.
Upgrade advice from Broughy1322's testing.
Upgrades & Mods20Open the planner →
ModSlotCostStat effectsNotes
Engine Upgrade Level 1Engine$9KPower +25%In-game: EMS Upgrade, Level 1. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 2Engine$12.5KPower +50%In-game: EMS Upgrade, Level 2. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 3Engine$18KPower +75%In-game: EMS Upgrade, Level 3. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Engine Upgrade Level 4Engine$33.5KPower +100%In-game: EMS Upgrade, Level 4. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 1Transmission$29.5KGearbox +33%In-game: Street Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 2Transmission$32.5KGearbox +67%In-game: Sports Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Transmission Level 3Transmission$40KGearbox +100%In-game: Race Transmission. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Turbo TuningTurbo$50KAcceleration +10%Single-stage turbo. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 1Brakes$20KBraking +33%In-game: Street Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 2Brakes$27KBraking +67%In-game: Sport Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Brakes Level 3Brakes$35KBraking +100%In-game: Race Brakes. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 1Suspension$1KLowering +25%In-game: Lowered Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 2Suspension$2KLowering +50%In-game: Street Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 3Suspension$3.4KLowering +75%In-game: Sport Suspension. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Suspension Level 4Suspension$4.4KLowering +100%In-game: Competition Suspension. $4,400 on most high-end rides, though some newer cars list a little less (the Turismo Omaggio shows $4,180). Cheaper rides pay less at Los Santos Customs.
Armor Plating 20%Armor$7.5KArmor +20%In-game: Armor Upgrade 20%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 40%Armor$12KArmor +40%In-game: Armor Upgrade 40%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 60%Armor$20KArmor +60%In-game: Armor Upgrade 60%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 80%Armor$35KArmor +80%In-game: Armor Upgrade 80%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Armor Plating 100%Armor$50KArmor +100%In-game: Armor Upgrade 100%. GTA Online price for high-end vehicles. Cheaper rides pay less at Los Santos Customs.
Raw handling data · 55 values
AIHandlingAVERAGE
fAntiRollBarBiasFront0.4
fAntiRollBarForce0
fBrakeBiasFront0.35
fBrakeForce0.59
fCamberStiffnesss0
fClutchChangeRateScaleDownShift4.7
fClutchChangeRateScaleUpShift4.8
fCollisionDamageMult1
fDeformationDamageMult0.6
fDriveBiasFront0.075
fDriveInertia1
fEngineDamageMult1.5
fHandBrakeForce0.55
fInitialDragCoeff26
fInitialDriveForce0.7075
fInitialDriveMaxFlatVel133.25
fLowSpeedTractionLossMult0
fMass1100
fOilVolume5
fPercentSubmerged85
fPetrolTankVolume65
fRollCentreHeightFront0.13
fRollCentreHeightRear0.13
fSeatOffsetDistX0
fSeatOffsetDistY-0.25
fSeatOffsetDistZ0
fSteeringLock72.5
fSuspensionBiasFront0.42
fSuspensionCompDamp1
fSuspensionForce1.2
fSuspensionLowerLimit-0.11
fSuspensionRaise0
fSuspensionReboundDamp1.5
fSuspensionUpperLimit0.08
fTractionBiasFront0.455
fTractionCurveLateral26.5
fTractionCurveMax1.53
fTractionCurveMin1.525
fTractionLossMult1
fTractionSpringDeltaMax0.15
fWeaponDamageMult1
nInitialDriveGears4
nMonetaryValue80000
strAdvancedFlags14002000
strDamageFlags0
strHandlingFlags20000
strModelFlags440010
subHandlingCCarHandlingData
vecCentreOfMassOffsetX0
vecCentreOfMassOffsetY0
vecCentreOfMassOffsetZ0
vecInertiaMultiplierX1.2
vecInertiaMultiplierY1.4
vecInertiaMultiplierZ1.75
Straight from the game's handling.meta file, via Broughy1322's sheet (pull Jul 25, 2026). Values are shown exactly as stored, listed alphabetically, with no interpretation applied.
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